Context
The course explores computational approaches to digital media that allows us to analyze and reinterpret our environment as signal. With an increasing amount of society’s cultural, social, and physical environments mediated by digital media emerging from various surfaces of interaction, this course focused on techniques for real-time and deferred analysis of contextual information including sound analysis, computer vision, movement analysis, and machine learning to apply generative approaches to remix or synthesize new sensory information.
Impact
This project focused on real-time sound synthesis and interactive light projection using Grasshopper, a generative scripting tool built within Rhino’s 3D modeling and geometric software.